John Erik Metcalf

Mar 02

parislemon:

robsheridan:

Fantastic advertising for Game of Thrones in the New York Times (the dragon shadow is printed on the paper over regular articles). More

Excellent.

Nicely done.

parislemon:

robsheridan:

Fantastic advertising for Game of Thrones in the New York Times (the dragon shadow is printed on the paper over regular articles). More

Excellent.

Nicely done.

Feb 19

(Source: holyfriend, via cesart)

Jan 29

Creative people create for the joy of it.

“…the American moon shot was one of the most innovative programs ever seen in the United States. Thousands of scientists, engineers and designers came together and worked 18-hours-a-day to make the moon shot happen. Did they do it for the money? No. None of them became millionaires. They did it because they loved it and believed in the idea. Einstein did not create the theory of relativity for the money. The Wright Brothers did not create the airplane for the money. Creative people create for the joy of it.”

http://marshallbrain.com/manna6.htm

Jan 27

“Certificates vs. Maximizer These are two concepts that define the ways in which people make choices. A Satisficer is a person who will make a decision once his/her criteria is met, and a Maximizer, on the other hand, won’t make a decision until every possible option is explored. It might be intuitive to see how the research has shown that being a Satisficer is positively associated with happiness, and being a Maximizer is negatively associated with happiness.[3]”

Jan 19

Two Lists You Should Look at Every Morning - Peter Bregman - Harvard Business Review -

(via Instapaper)

How Will You Measure Your Life? - Harvard Business Review -

(via Instapaper)

Jan 08

The Insourcing Boom - Atlantic Mobile -

(via Instapaper)

Nov 20

“If you knew about all the things we’ll get in the next 50 years but don’t have yet, you’d find present day life pretty constraining, just as someone from the present would if they were sent back 50 years in a time machine. When something annoys you, it could be because you’re living in the future.” — How to Get Startup Ideas

Oct 21

“…AI has much larger range than all naturally possible things. AI is not limited to evolution; it can involve things that are built.” *

I disagree that AI has a much larger range than evolution. The limiting factor is not the evolutionary process. The limiting factor is time.

AI seems more powerful in this context only because as humans we are limited by our minuscule size and inability to (as of yet) manipulate time. If we could setup a “naturally possible” evolutionary scenario to build something, then set it to perform for several million years, I would argue this creation would be most superior.

Who is to say life on earth is not just a part of a time inconsequential build plan?

* http://blakemasters.tumblr.com/post/24464587112/peter-thiels-cs183-startup-class-17-deep-thought

Jul 09

“When people are myopically focused on fighting, they lose sight of everything else. They begin to look very much like their enemy. The skinny kid bulks up. He becomes the bully, which of course is exactly what he had always hated. A working theory is thus that you must choose your enemies well, since you’ll soon become just like them.” — http://blakemasters.tumblr.com/post/23250566538/peter-thiels-cs183-startup-class-12-notes-essay

Jun 30

Peter Thiel’s Rise to Wealth and Libertarian Futurism : The New Yorker -

(via Instapaper)

Jun 22

parislemon:

theatlantic:

Dystopia: What a Game of Civilization II Looks Like After 10 Years

Here’s what happened. Some human being kept playing the same game for a decade and then posted screenshots to Reddit along with a narrative explanation of where the gameworld stands. Lycerius, the user, begins his history of the future:


The world is a hellish nightmare of suffering and devastation.


There are 3 remaining super nations in the year 3991 A.D, each competing for the scant resources left on the planet after dozens of nuclear wars have rendered vast swaths of the world uninhabitable wastelands.


Read more.

This is beyond epic.

parislemon:

theatlantic:

Dystopia: What a Game of Civilization II Looks Like After 10 Years

Here’s what happened. Some human being kept playing the same game for a decade and then posted screenshots to Reddit along with a narrative explanation of where the gameworld stands. Lycerius, the user, begins his history of the future:

  • The world is a hellish nightmare of suffering and devastation.

  • There are 3 remaining super nations in the year 3991 A.D, each competing for the scant resources left on the planet after dozens of nuclear wars have rendered vast swaths of the world uninhabitable wastelands.

Read more.

This is beyond epic.